The History of Thin Ice:
Inspiration can strike at the most unexpected moments...... we were spending the weekend at the stunning Castle Stahleck in Germany, demonstrating Lords of War at a Heildelberger game event.
Sat around the breakfast table Sunday morning tucking into the hearty German fare, some of us had placed our mobile phones in the middle of the table - as you do! Nick started to move the mobile phones around each other in an up, down, left and right motion and said "they could be moving ice floes". During breakfast Nick was pretty quiet - he wasn't just thinking about the delicious strawberry jam on toast he was eating.....like a pinball machine ideas were ricocheting about inside his head.
On the very long drive home back to England through Germany, Belgium and France on a gorgeous sunny day, Gary and Nick chatted about possible ideas for a tile game in which players were jumping from ice floe to ice floe as they cracked and drifted away. This was too good an idea not to at least build a working prototype.
We soon realised our stickmen artwork skills (or utter lack of) were not
going to bring Thin Ice to life and do justice to the icy theme of the
game - next issue - finding a highly talented artist who could translate
the ravings of two inventive madmen into an exciting icy wonderland
.....enter the Ice Queen of illustration Emilie Majarian.
After much umming and ahhing by two non-artist trying to decide upon what the artwork should be like and Nick coming out with most unhelpful comments such as "icy" and "white", Emilie guided us to a final decision (no doubt so she could side step the two clowns and just get on with it).
We needed tiles to represent ice floes and ice floes cracking as meeples jumped on and off of them. We didn't have to wait long before Emilie translated our inane ramblings into the icy environment of Thin Ice:
A cup of coffee, a piece of toast and a clear view down the river Rhine on a bright Sunday morning - how's that for inspiration.
Cracked Ice Hole
Cracked Ice Hole
The artworking process....
Once again a massive thanks to all "Thin Ice" supporters that have made this Arctic venture possible. 217% funded and hitting all stretch goals was a real achievement and a great finish to the campaign.
Getting some amazing feedback from supporters - thanks guys for all your positive support and encouragement - really appreciated.
You move on an ever-diminishing ice sheet represented
by the tiles whilst trying not to get stranded on a
separated ice floe and drifting away. Make pacts, break
pacts, laugh, despair and come face-to-face with the
polar bear - survival has never been so much fun!
...and if that's not challenging enough, a deck of event cards brings an added level of dirty tricks, audacious actions and stress-relieving laughter.
The winner in Thin Ice termed the “survivor” is the last player to be able to keep moving on the ever shrinking ice.
If you can’t keep moving then a dip into the sea becomes your last action and becoming separated on a single ice floe will be your final farewell to the group.
To watch a quick video of a playthrough of the Core and Advanced (Event Cards) game click on the youtube links below: